0:00one of the more frequently requested

0:02features in light burn has been the

0:04ability to edit a path within relation

0:07to other shapes and paths in your own

0:09design now in other software that may be

0:12called something like scissors or snip

0:13but in light burn it will be part of the

0:17node Edit functionality so we’re going

0:20to know that it mode and as you can see

0:21here only this one Square has nodes that

0:24can be manipulated that is just simply

0:28because these other shapes have not been

0:31converted to path so this is just a

0:32quick reminder you can go back into

0:33selection mode right click and choose

0:36convert to path now that we go back to

0:38no data mode you can see all of these

0:41shapes have nodes that can be

0:43manipulated in this case let’s say that

0:45I want to remove this corner out of the

0:47square and I want it to basically just

0:50cut everything from this intersection

0:52point to this intersection point now

0:53that is what the node edit trim

0:55functionality is specifically for I can

0:58hover over these paths hit the T button

1:00on my keyboard and as you can see it’s

1:02found this intersection and this

1:04intersection and removed everything in

1:06between there it’ll basically fan out in

1:09both directions from the point in that

1:11you were hovering on over the path this

1:13also works with curves on the outside

1:18and on the inside and will even work on

1:21something like this where the

1:22intersection is really just on or very

1:25near the line but not actually crossing

1:28the path so I can do that this also

1:31works with more complicated curves like

1:33this Bezier curve that has an actual

1:35self intersection right at this point I

1:38can remove this here and I can even

1:40remove the path on this side as you can

1:43see it finds this intersection and then

1:45the self intersection up here and

1:47removes it from there and you’ll notice

1:49that the control points on curves will

1:51move about as these trims happen but

1:56note that the curve itself is not

1:58actually changing shape it’s just that

1:59we’re having to subdivide the curve and

Video Transcript for Lightburn Trim Extend Features (Cont…)

2:01remove everything else which will change

2:03the control points now this will even be

2:08smart enough to if you have a design

2:09like this now this looks like this

2:12actually intersects or

2:14comes very close to it and it does come

2:16very close but does not actually touch

2:18if you zoom in you can see that here

2:21it’s not actually touching the line

2:22we’ve made it however to be smart enough

2:24to infer that visually this looks like

2:27it’s intersecting so you can still do a

2:29trim with no problem so that brings us

2:32to the last little bit of extra function

2:35honor that we’ve added onto the trim

2:36which is extend so in this case let’s

2:40say we go back to these shapes and I’ve

2:42got this square that I’ve trimmed off

2:44but now I want this path to go from here

2:47up to the top easy enough you just hover

2:49over any node that is a termination

2:53point to the past so like this node for

2:55example would not work because it it

2:57would not be able to infer which

2:58direction you want to go but on this one

3:00I can hover over this node hit the e key

3:03and it’s gonna find the nearest

3:05intersection along that sort of

3:07imaginary path and then extend the line

3:09to that point this also works with

3:11curves so let’s take this one and we’ll

3:13move it out and just for examples sake

3:17I’m gonna move out this control point

3:18you’ll see why in a second so if I click

3:21on this ending node and hit E again

3:23that’s going to extend it but in the

3:25case of curves it actually adds a new

3:27line as opposed to extending the

3:29existing line and that line is extended

3:32along the slope of the control point so

3:36that’s really all for the treatment

3:37extend functionality this should be in

3:40the next release of light burn and we

3:43hope you all liked it thanks