LightBurn Demo 03 – Usability Features

The Lightburn Software Series

The Lightburn Software is probably the best generic laser cutting software available (I use it for almost all of my laser work). This series has LightBurn tutorials, hints and tips as well as the occasional speed comparisons between it and RDWorks. My thanks to the team at Lightburn for allowing me to embed their videos. In this Video we take a look at the LightBurn Usability Features.

Contents

An older demo video of some of the ways LightBurn helps you be more productive. Hotkeys, drag and drop, and more.

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Lightburn usability features
LightBurn Usability Features

External Resource Links For LightBurn Usability Features

https://lightburnsoftware.com/pages/trial-version-try-before-you-buy

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Lightburn usability features - drag and drop
LightBurn Usability Features – Drag and Drop

Video Transcript For LightBurn Usability Features

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0:00 so I thought it’d be fun to show off

0:02 some of the new LightBurn usability features that

0:04 I’ve been adding to lightburn so here

0:07 we go

0:12 one of my favorites is this

0:17 drag-and-drop so you can pull files out

0:20 of your desktop drop them on to lightburn

0:22 they will import as appropriate for

0:25 the format so this is an AI file I can

0:27 do the same thing with bitmaps it’s a

0:32 small thing but it’s actually kind of a

0:34 big thing we also have cut and paste now

0:37 so I can create duplicates of things

0:39 easily

0:43 of course there’s still full undo so

0:47 yeah cut copy and paste all work the new

0:52 preview is kind of cool you find a file

0:56 it’s appropriate for previewing this one

1:04 alright so this is a fairly complicated

1:06 vector file if I set this to just cut as

1:11 it is here and I run the preview you can

1:14 see you just get cut out lines here and

1:20 I can rewind the preview and watch

1:22 basically how it’s going to cut in what

1:25 order everything is going to cut so this

1:29 is kind of a way to check your work to

1:30 see what the cut planner chose to do

1:33 with your stuff when you’ve got things

1:35 that are arranged a little differently

1:51 okay so here we’ve got six pumpkins

1:54 they’ve got small inner vectors and

1:58 outlines little things inside that kind

Video Transcript For LightBurn Usability Features (Cont…)

2:00 of thing so the way that you would want

2:02 these to cut would be obviously the

2:04 inners first and then the other curves

2:06 you don’t want you cutting your outside

2:09 first and then the small stuff in the

2:10 middle

2:10 so in this case

2:12 if we look at the preview we can see

2:14 it’s doing all of the inside curves

2:16 first then following with the outside

2:18 curves and it’s also trying to optimize

2:20 the path travel to reduce rapid moves so

2:24 again a small thing but it’s a useful

2:27 thing some navigation stuff for people

2:32 who are used to working on a Mac got

2:34 dragged the view what else frame the

2:40 current selection will frame everything

2:43 or it will frame whatever you currently

2:46 have so if I don’t have stuff in my

2:50 earthly so I don’t have a selection and

2:52 I hit frame will frame everything that’s

2:54 currently on the page in fact if I don’t

2:57 have any selection at all it will just

2:5 frame the page for me I’ve also made

3:03 some changes to the offsetting tool so

3:05 it performs a lot better the results are

3:08 considerably cleaner so if I make sort

3:11 of weird arbitrary shape here and I run

3:16an offset of that first of all the

3:19 offset is quite a bit faster don’t

3:23 really notice it on small stuff but you

3:25 do notice quite a bit on big stuff this

3:26 is the important one here though this

3:28 optimizer simplify results if you leave

3:30 that off if I look at the output that

3:34 this generates you can see that these

3:35 points are all for these curves so they

3:38 are all very very fine points if I run

3:43 an offset width if I run an offset width

3:50 that simplification enabled so we’ll

3:53 push this curve out just a little bit so

3:56 you can see both select both of these

Video Transcript For LightBurn Usability Features (Cont…)

4:00 curves and look at the node outputs and

4:02 so you can see this one generated nice

4:05 splines this one generated tons of

4:07 points the two curves are equally

4:09 accurate I’m running explain fit

4:12 algorithm or a curve fit algorithm over

4:15 the resulting points after it’s

4:17generated the shape and it does a good

4:19 job it also means that if you offset an

4:23 offset

4:25 the results don’t get full of points

4:27 like they used to and so that’s kind of

4:28 a big deal I wanted I wanted it to be

4:31 able to handle offsetting an offset of

4:33 an offset of an I said and you know

4:36 recurse infinitely in that curve and so

4:43 now you can see even the offset of the

4:46 offset is still quite clean there’s a

4:48 few extra points but it’s not bad so I’m

4:52 happy with the result and finally one

4:58 last thing again it’s a small feature

5:01 but it’s a useful feature I didn’t have

5:04 it before and I’m sorely missed we now

5:06 have the ability to aspect lock so if I

5:08 use the numeric editor to change this to

5:11 be narrower this is what you used to get

5:14 if you enable the aspect look and I type

5:18 that in you can see it maintains the

5:19 aspect ratio correctly the drag still

5:21 works the way it used to so you can

5:23 still drag from corners and all of that

5:26 however those can be constrained as well

5:29 by holding the shift key and if you hold

5:32 the shift and control keys it does the

5:33 scaling from middle out so you can do

5:37 scale from middle or lock the aspect

5:40 ratio when you’re holding these corners

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